GCC 中地址清理器的有意义的堆栈跟踪

Meaningful stack traces for address sanitizer in GCC(GCC 中地址清理器的有意义的堆栈跟踪)
本文介绍了GCC 中地址清理器的有意义的堆栈跟踪的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!

问题描述

限时送ChatGPT账号..

我刚刚尝试使用 GCC 和 -fsanitize=address 标志进行编译.当我运行我的程序时,地址清理器发现了一个缺陷,但堆栈跟踪没有帮助.如何配置它以使其指向我需要查看的源代码位置?

I just tried compiling with GCC and the -fsanitize=address flag. When I run my program, the address sanitizer finds a flaw, but the stack trace is not helpful. How can I configure this so that it points to the source code locations I need to look at?

=================================================================
==32415== ERROR: AddressSanitizer: heap-buffer-overflow on address 0x6006004b38a0 at pc 0x10b136d5c bp 0x7fff54b8e5d0 sp 0x7fff54b8e5c8
WRITE of size 8 at 0x6006004b38a0 thread T0
    #0 0x10b136d5b (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1000c6d5b)
    #1 0x10b136e0c (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1000c6e0c)
    #2 0x10b138ef5 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1000c8ef5)
    #3 0x10b137a2e (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1000c7a2e)
    #4 0x10b13acf2 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1000cacf2)
    #5 0x10b253647 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001e3647)
    #6 0x10b24ee55 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001dee55)
    #7 0x10b237108 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001c7108)
    #8 0x10b237c17 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001c7c17)
    #9 0x10b2385c9 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001c85c9)
    #10 0x10b23f659 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001cf659)
    #11 0x10b254951 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001e4951)
    #12 0x10b24fbeb (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001dfbeb)
    #13 0x10b23dc38 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001cdc38)
    #14 0x10b229d28 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001b9d28)
    #15 0x10b229bda (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001b9bda)
    #16 0x7fff8b7785fc (/usr/lib/system/libdyld.dylib+0x35fc)
    #17 0x2
0x6006004b38a0 is located 0 bytes to the right of 32-byte region [0x6006004b3880,0x6006004b38a0)
allocated by thread T0 here:
    #0 0x10b8bb63a (/usr/local/lib/gcc/x86_64-apple-darwin13.0.0/4.8.2/libasan.0.dylib+0xe63a)
    #1 0x10b0777c6 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1000077c6)
    #2 0x10b07701e (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x10000701e)
    #3 0x10b09cd1b (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x10002cd1b)
    #4 0x10b09c6ef (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x10002c6ef)
    #5 0x10b09960e (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x10002960e)
    #6 0x10b137844 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1000c7844)
    #7 0x10b13acf2 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1000cacf2)
    #8 0x10b253647 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001e3647)
    #9 0x10b24ee55 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001dee55)
    #10 0x10b237108 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001c7108)
    #11 0x10b237c17 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001c7c17)
    #12 0x10b2385c9 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001c85c9)
    #13 0x10b23f659 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001cf659)
    #14 0x10b254951 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001e4951)
    #15 0x10b24fbeb (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001dfbeb)
    #16 0x10b23dc38 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001cdc38)
    #17 0x10b229d28 (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001b9d28)
    #18 0x10b229bda (/Users/cls/workspace/NetworKit/./NetworKit-Tests-D+0x1001b9bda)
    #19 0x7fff8b7785fc (/usr/lib/system/libdyld.dylib+0x35fc)
    #20 0x2
Shadow bytes around the buggy address:
  0x1c00c00966c0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x1c00c00966d0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x1c00c00966e0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x1c00c00966f0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
  0x1c00c0096700: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
=>0x1c00c0096710: 00 00 00 00[fa]fa fd fd fd fd fa fa fd fd fd fa
  0x1c00c0096720: fa fa fd fd fd fa fa fa 00 00 00 07 fa fa 00 00
  0x1c00c0096730: 00 04 fa fa fd fd fd fd fa fa fd fd fd fd fa fa
  0x1c00c0096740: fd fd fd fa fa fa fd fd fd fa fa fa 00 00 00 07
  0x1c00c0096750: fa fa 00 00 00 00 fa fa 00 00 00 04 fa fa fd fd
  0x1c00c0096760: fd fd fa fa fd fd fd fd fa fa fd fd fd fd fa fa
Shadow byte legend (one shadow byte represents 8 application bytes):
  Addressable:           00
  Partially addressable: 01 02 03 04 05 06 07 
  Heap left redzone:     fa
  Heap righ redzone:     fb
  Freed Heap region:     fd
  Stack left redzone:    f1
  Stack mid redzone:     f2
  Stack right redzone:   f3
  Stack partial redzone: f4
  Stack after return:    f5
  Stack use after scope: f8
  Global redzone:        f9
  Global init order:     f6
  Poisoned by user:      f7
  ASan internal:         fe
==32415== ABORTING

推荐答案

这对我有用:

  • 确保您已安装 llvm(包括 llvm-symbolizer).
  • 导出以下变量

  • Make sure you have installed llvm (including llvm-symbolizer).
  • Export the following variable

export ASAN_SYMBOLIZER_PATH=/usr/bin/llvm-symbolizer

(替换为 llvm-symbolizer 命令的正确路径).

(replace with your correct path to the llvm-symbolizer command).

现在运行你的可执行文件(a.out)

Now run your executable (a.out for now) as

ASAN_OPTIONS=symbolize=1 a.out

这篇关于GCC 中地址清理器的有意义的堆栈跟踪的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持跟版网!

本站部分内容来源互联网,如果有图片或者内容侵犯了您的权益,请联系我们,我们会在确认后第一时间进行删除!

相关文档推荐

OpenGL transforming objects with multiple rotations of Different axis(OpenGL 变换不同轴多次旋转的对象)
GLFW first responder error(GLFW 第一响应者错误)
SOIL not linking correctly(SOIL 连接不正确)
Core profile vs version string? Only getting GLSL 1.3/OGL 3.0 in mesa 10.0.1(核心配置文件与版本字符串?在 mesa 10.0.1 中只获得 GLSL 1.3/OGL 3.0)
What is the range of OpenGL texture ID?(OpenGL 纹理 ID 的范围是多少?)
How taxing are OpenGL glDrawElements() calls compared to basic logic code?(与基本逻辑代码相比,OpenGL glDrawElements() 调用的繁重程度如何?)