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      来自 WaterfallStep Dialog MS Bot 框架 v4 的自适应卡片响应

      Adaptive Card response from a WaterfallStep Dialog MS Bot framework v4(来自 WaterfallStep Dialog MS Bot 框架 v4 的自适应卡片响应)
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                本文介绍了来自 WaterfallStep Dialog MS Bot 框架 v4 的自适应卡片响应的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!

                问题描述

                我正在尝试发送具有 2 个选项供用户选择的自适应卡.当用户提交来自我收到的自适应卡的响应时:

                I am trying to send an adaptive card which has 2 options for user to select. When user submit the response from adaptive card I am receiving :

                Newtonsoft.Json.JsonReaderException: Error reading JArray from JsonReader. Current JsonReader item is not an array: StartObject. Path ‘[‘BotAccessors.DialogState’].DialogStack.$values[0].State.options.Prompt.attachments.$values[0].content.body’.
                

                完整代码示例链接:使用对话框管理复杂的对话流

                在 HotelDialogs.cs 中进行的修改:-

                Modification made in HotelDialogs.cs:-

                public static async Task<DialogTurnResult> PresentMenuAsync(
                                WaterfallStepContext stepContext,
                                CancellationToken cancellationToken)
                            {
                                // Greet the guest and ask them to choose an option.
                                await stepContext.Context.SendActivityAsync(
                                    "Welcome to Contoso Hotel and Resort.",
                                    cancellationToken: cancellationToken);
                                //return await stepContext.PromptAsync(
                                //    Inputs.Choice,
                                //    new PromptOptions
                                //    {
                                //        Prompt = MessageFactory.Text("How may we serve you today?"),
                                //        RetryPrompt = Lists.WelcomeReprompt,
                                //        Choices = Lists.WelcomeChoices,
                                //    },
                                //    cancellationToken);
                
                                var reply = stepContext.Context.Activity.CreateReply();
                                reply.Attachments = new List<Attachment>
                                {
                                    new Attachment
                                    {
                                        Content = GetAnswerWithFeedbackSelectorCard("Choose: "),
                                        ContentType = AdaptiveCard.ContentType,
                                    },
                                };
                                return await stepContext.PromptAsync(
                                    "testPrompt",
                                    new PromptOptions
                                    {
                                        Prompt = reply,
                                        RetryPrompt = Lists.WelcomeReprompt,
                                    },
                                    cancellationToken).ConfigureAwait(true);
                            }
                

                注意:["testPrompt"] 我尝试使用 Text Prompt 并稍微自定义 TextPrompt 以读取活动值.如果文本提示不是自适应卡片响应的适当提示,请告诉我是否有其他可以使用的提示,或者一些自定义提示将有助于这种情况.

                自定义提示:-

                using System;
                using System.Collections.Generic;
                using System.Threading;
                using System.Threading.Tasks;
                using Microsoft.Bot.Builder;
                using Microsoft.Bot.Builder.Dialogs;
                using Microsoft.Bot.Schema;
                
                namespace HotelBot
                {
                    public class CustomPrompt : Prompt<string>
                    {
                        public CustomPrompt(string dialogId, PromptValidator<string> validator = null)
                            : base(dialogId, validator)
                        {
                        }
                
                        protected async override Task OnPromptAsync(ITurnContext turnContext, IDictionary<string, object> state, PromptOptions options, bool isRetry, CancellationToken cancellationToken = default(CancellationToken))
                        {
                            if (turnContext == null)
                            {
                                throw new ArgumentNullException(nameof(turnContext));
                            }
                
                            if (options == null)
                            {
                                throw new ArgumentNullException(nameof(options));
                            }
                
                            if (isRetry && options.RetryPrompt != null)
                            {
                                await turnContext.SendActivityAsync(options.RetryPrompt, cancellationToken).ConfigureAwait(false);
                            }
                            else if (options.Prompt != null)
                            {
                                await turnContext.SendActivityAsync(options.Prompt, cancellationToken).ConfigureAwait(false);
                            }
                        }
                
                        protected override Task<PromptRecognizerResult<string>> OnRecognizeAsync(ITurnContext turnContext, IDictionary<string, object> state, PromptOptions options, CancellationToken cancellationToken = default(CancellationToken))
                        {
                            if (turnContext == null)
                            {
                                throw new ArgumentNullException(nameof(turnContext));
                            }
                
                            var result = new PromptRecognizerResult<string>();
                            if (turnContext.Activity.Type == ActivityTypes.Message)
                            {
                                var message = turnContext.Activity.AsMessageActivity();
                                if (!string.IsNullOrEmpty(message.Text))
                                {
                                    result.Succeeded = true;
                                    result.Value = message.Text;
                                }
                                else if (message.Value != null)
                                {
                                    result.Succeeded = true;
                                    result.Value = message.Value.ToString();
                                }
                            }
                
                            return Task.FromResult(result);
                        }
                    }
                }
                

                制卡方法:-

                private static AdaptiveCard GetAnswerWithFeedbackSelectorCard(string answer)
                        {
                            if (answer == null)
                            {
                                return null;
                            }
                
                            AdaptiveCard card = new AdaptiveCard();
                            card.Body = new List<AdaptiveElement>();
                            var choices = new List<AdaptiveChoice>()
                            {
                                new AdaptiveChoice()
                                {
                                    Title = "Reserve Table",
                                    Value = "1",
                                },
                                new AdaptiveChoice()
                                {
                                    Title = "Order food",
                                    Value = "0",
                                },
                            };
                            var choiceSet = new AdaptiveChoiceSetInput()
                            {
                                IsMultiSelect = false,
                                Choices = choices,
                                Style = AdaptiveChoiceInputStyle.Expanded,
                                Value = "1",
                                Id = "Feedback",
                            };
                            var text = new AdaptiveTextBlock()
                            {
                                Text = answer,
                                Wrap = true,
                            };
                            card.Body.Add(text);
                            card.Body.Add(choiceSet);
                            card.Actions.Add(new AdaptiveSubmitAction() { Title = "Submit" });
                            return card;
                        }
                

                谢谢!

                推荐答案

                在挖掘了一些前进的道路后,我遇到了:

                After digging for some way forward I came across:

                问题#614

                因此,为了使 Dialog 中的自适应卡片响应工作,我在 Prompt.cs 和 TextPrompt.cs 来自 Microsoft bot 框架.

                Thus to make adaptive card response work from Dialog, I made a compatible adaptive card prompt by one modification each in Prompt.cs and TextPrompt.cs from Microsoft bot framework.

                Prompt.cs => Prompt2.cs ;TextPrompt.cs => CustomPrompt.cs

                Prompt.cs => Prompt2.cs ; TextPrompt.cs => CustomPrompt.cs

                Prompt2.cs:

                Prompt2.cs :

                using System;
                using System.Collections.Generic;
                using System.Linq;
                using System.Threading;
                using System.Threading.Tasks;
                using Microsoft.Bot.Builder.Dialogs.Choices;
                using Microsoft.Bot.Schema;
                using Newtonsoft.Json;
                
                namespace Microsoft.Bot.Builder.Dialogs
                {
                    //Reference: Prompt.cs
                    /// <summary>
                    /// Basic configuration options supported by all prompts.
                    /// </summary>
                    /// <typeparam name="T">The type of the <see cref="Prompt{T}"/>.</typeparam>
                    public abstract class Prompt2<T> : Dialog
                    {
                        private const string PersistedOptions = "options";
                        private const string PersistedState = "state";
                
                        private readonly PromptValidator<T> _validator;
                
                        public Prompt2(string dialogId, PromptValidator<T> validator = null)
                            : base(dialogId)
                        {
                            _validator = validator;
                        }
                
                        public override async Task<DialogTurnResult> BeginDialogAsync(DialogContext dc, object options, CancellationToken cancellationToken = default(CancellationToken))
                        {
                            if (dc == null)
                            {
                                throw new ArgumentNullException(nameof(dc));
                            }
                
                            if (!(options is PromptOptions))
                            {
                                throw new ArgumentOutOfRangeException(nameof(options), "Prompt options are required for Prompt dialogs");
                            }
                
                            // Ensure prompts have input hint set
                            var opt = (PromptOptions)options;
                            if (opt.Prompt != null && string.IsNullOrEmpty(opt.Prompt.InputHint))
                            {
                                opt.Prompt.InputHint = InputHints.ExpectingInput;
                            }
                
                            if (opt.RetryPrompt != null && string.IsNullOrEmpty(opt.RetryPrompt.InputHint))
                            {
                                opt.RetryPrompt.InputHint = InputHints.ExpectingInput;
                            }
                
                            // Initialize prompt state
                            var state = dc.ActiveDialog.State;
                            state[PersistedOptions] = opt;
                            state[PersistedState] = new Dictionary<string, object>();
                
                            // Send initial prompt
                            await OnPromptAsync(dc.Context, (IDictionary<string, object>)state[PersistedState], (PromptOptions)state[PersistedOptions], false, cancellationToken).ConfigureAwait(false);
                
                            // Customization starts here for AdaptiveCard Response:
                            /* Reason for removing the adaptive card attachments after prompting it to user,
                             * from the stat as there is no implicit support for adaptive card attachments.
                             * keeping the attachment will cause an exception : Newtonsoft.Json.JsonReaderException: Error reading JArray from JsonReader. Current JsonReader item is not an array: StartObject. Path ‘[‘BotAccessors.DialogState’].DialogStack.$values[0].State.options.Prompt.attachments.$values[0].content.body’.
                             */
                            var option = state[PersistedOptions] as PromptOptions;
                            option.Prompt.Attachments = null;
                            /* Customization ends here */
                
                            return Dialog.EndOfTurn;
                        }
                
                        public override async Task<DialogTurnResult> ContinueDialogAsync(DialogContext dc, CancellationToken cancellationToken = default(CancellationToken))
                        {
                            if (dc == null)
                            {
                                throw new ArgumentNullException(nameof(dc));
                            }
                
                            // Don't do anything for non-message activities
                            if (dc.Context.Activity.Type != ActivityTypes.Message)
                            {
                                return Dialog.EndOfTurn;
                            }
                
                            // Perform base recognition
                            var instance = dc.ActiveDialog;
                            var state = (IDictionary<string, object>)instance.State[PersistedState];
                            var options = (PromptOptions)instance.State[PersistedOptions];
                
                            var recognized = await OnRecognizeAsync(dc.Context, state, options, cancellationToken).ConfigureAwait(false);
                
                            // Validate the return value
                            var isValid = false;
                            if (_validator != null)
                            {
                            }
                            else if (recognized.Succeeded)
                            {
                                isValid = true;
                            }
                
                            // Return recognized value or re-prompt
                            if (isValid)
                            {
                                return await dc.EndDialogAsync(recognized.Value).ConfigureAwait(false);
                            }
                            else
                            {
                                if (!dc.Context.Responded)
                                {
                                    await OnPromptAsync(dc.Context, state, options, true).ConfigureAwait(false);
                                }
                
                                return Dialog.EndOfTurn;
                            }
                        }
                
                        public override async Task<DialogTurnResult> ResumeDialogAsync(DialogContext dc, DialogReason reason, object result = null, CancellationToken cancellationToken = default(CancellationToken))
                        {
                            // Prompts are typically leaf nodes on the stack but the dev is free to push other dialogs
                            // on top of the stack which will result in the prompt receiving an unexpected call to
                            // dialogResume() when the pushed on dialog ends.
                            // To avoid the prompt prematurely ending we need to implement this method and
                            // simply re-prompt the user.
                            await RepromptDialogAsync(dc.Context, dc.ActiveDialog).ConfigureAwait(false);
                            return Dialog.EndOfTurn;
                        }
                
                        public override async Task RepromptDialogAsync(ITurnContext turnContext, DialogInstance instance, CancellationToken cancellationToken = default(CancellationToken))
                        {
                            var state = (IDictionary<string, object>)instance.State[PersistedState];
                            var options = (PromptOptions)instance.State[PersistedOptions];
                            await OnPromptAsync(turnContext, state, options, false).ConfigureAwait(false);
                        }
                
                        protected abstract Task OnPromptAsync(ITurnContext turnContext, IDictionary<string, object> state, PromptOptions options, bool isRetry, CancellationToken cancellationToken = default(CancellationToken));
                
                        protected abstract Task<PromptRecognizerResult<T>> OnRecognizeAsync(ITurnContext turnContext, IDictionary<string, object> state, PromptOptions options, CancellationToken cancellationToken = default(CancellationToken));
                
                        protected IMessageActivity AppendChoices(IMessageActivity prompt, string channelId, IList<Choice> choices, ListStyle style, ChoiceFactoryOptions options = null, CancellationToken cancellationToken = default(CancellationToken))
                        {
                            // Get base prompt text (if any)
                            var text = prompt != null && !string.IsNullOrEmpty(prompt.Text) ? prompt.Text : string.Empty;
                
                            // Create temporary msg
                            IMessageActivity msg;
                            switch (style)
                            {
                                case ListStyle.Inline:
                                    msg = ChoiceFactory.Inline(choices, text, null, options);
                                    break;
                
                                case ListStyle.List:
                                    msg = ChoiceFactory.List(choices, text, null, options);
                                    break;
                
                                case ListStyle.SuggestedAction:
                                    msg = ChoiceFactory.SuggestedAction(choices, text);
                                    break;
                
                                case ListStyle.None:
                                    msg = Activity.CreateMessageActivity();
                                    msg.Text = text;
                                    break;
                
                                default:
                                    msg = ChoiceFactory.ForChannel(channelId, choices, text, null, options);
                                    break;
                            }
                
                            // Update prompt with text and actions
                            if (prompt != null)
                            {
                                // clone the prompt the set in the options (note ActivityEx has Properties so this is the safest mechanism)
                                prompt = JsonConvert.DeserializeObject<Activity>(JsonConvert.SerializeObject(prompt));
                
                                prompt.Text = msg.Text;
                                if (msg.SuggestedActions != null && msg.SuggestedActions.Actions != null && msg.SuggestedActions.Actions.Count > 0)
                                {
                                    prompt.SuggestedActions = msg.SuggestedActions;
                                }
                
                                return prompt;
                            }
                            else
                            {
                                msg.InputHint = InputHints.ExpectingInput;
                                return msg;
                            }
                        }
                    }
                }
                

                CustomPrompt.cs:

                CustomPrompt.cs :

                using System;
                using System.Collections.Generic;
                using System.Threading;
                using System.Threading.Tasks;
                using Microsoft.Bot.Builder;
                using Microsoft.Bot.Builder.Dialogs;
                using Microsoft.Bot.Schema;
                
                namespace HotelBot
                {
                    //Reference: TextPrompt.cs
                    public class CustomPrompt : Prompt2<string>
                    {
                        public CustomPrompt(string dialogId, PromptValidator<string> validator = null)
                            : base(dialogId, validator)
                        {
                        }
                
                        protected async override Task OnPromptAsync(ITurnContext turnContext, IDictionary<string, object> state, PromptOptions options, bool isRetry, CancellationToken cancellationToken = default(CancellationToken))
                        {
                            if (turnContext == null)
                            {
                                throw new ArgumentNullException(nameof(turnContext));
                            }
                
                            if (options == null)
                            {
                                throw new ArgumentNullException(nameof(options));
                            }
                
                            if (isRetry && options.RetryPrompt != null)
                            {
                                await turnContext.SendActivityAsync(options.RetryPrompt, cancellationToken).ConfigureAwait(false);
                            }
                            else if (options.Prompt != null)
                            {
                                await turnContext.SendActivityAsync(options.Prompt, cancellationToken).ConfigureAwait(false);
                            }
                        }
                
                        protected override Task<PromptRecognizerResult<string>> OnRecognizeAsync(ITurnContext turnContext, IDictionary<string, object> state, PromptOptions options, CancellationToken cancellationToken = default(CancellationToken))
                        {
                            if (turnContext == null)
                            {
                                throw new ArgumentNullException(nameof(turnContext));
                            }
                
                            var result = new PromptRecognizerResult<string>();
                            if (turnContext.Activity.Type == ActivityTypes.Message)
                            {
                                var message = turnContext.Activity.AsMessageActivity();
                                if (!string.IsNullOrEmpty(message.Text))
                                {
                                    result.Succeeded = true;
                                    result.Value = message.Text;
                                }
                                /*Add handling for Value from adaptive card*/
                                else if (message.Value != null)
                                {
                                    result.Succeeded = true;
                                    result.Value = message.Value.ToString();
                                }
                            }
                
                            return Task.FromResult(result);
                        }
                    }
                }
                

                因此,在 V4 botframework 中对话的自适应卡片提示正式发布之前,解决方法是使用此自定义提示.

                Thus workaround until official release of Adaptive Card Prompt for dialog in V4 botframework, is to use this custom prompt.

                用法:(仅用于发送具有提交操作的自适应卡片)

                Usage: (Only for sending adaptive cards which have submit actions)

                参考问题部分的例子:

                Add(new CustomPrompt("testPrompt"));
                

                自适应卡片提交操作的响应将在下一个瀑布步骤中收到:ProcessInputAsync()

                The response for the adaptive card submit action will be received in the next waterfall step : ProcessInputAsync()

                var choice = (string)stepContext.Result;
                

                选择将是自适应卡片发布的正文的 JSON 字符串.

                choice will be JSON string of the body posted by the adaptive card.

                这篇关于来自 WaterfallStep Dialog MS Bot 框架 v4 的自适应卡片响应的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持跟版网!

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