本文介绍了如何创建多阶段 UIImageView 动画?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!
问题描述
我正在尝试制作多阶段动画,以便 UIImageView (1) 淡入,(2) 移动,(3) 滑出屏幕.
I'm trying to do a multistage animation, so that a UIImageView (1) fades in, (2) moves, (3) slide off the screen.
似乎只有第 1 阶段有效.我究竟做错了什么?代码如下:
Only stage 1 seems to work. What am I doing wrong? Here's the code:
// FIRST PART - FADE IN
-(void)firstAnim
{
// 'sprite' is a UIImageView
[sprite setAlpha:0.1f];
[UIView beginAnimations:@"anim1" context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:0.25];
[UIView setAnimationDidStopSelector:@selector(secondAnim)];
[UIView setAnimationCurve:UIViewAnimationCurveLinear];
[sprite setAlpha:1.0f];
[UIView commitAnimations];
}
// SECOND PART - MOVE
-(void)secondAnim
{
[UIView beginAnimations:@"anim2" context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:0.5];
[UIView setAnimationDidStopSelector:@selector(thirdAnim)];
[UIView setAnimationCurve:UIViewAnimationCurveLinear];
sprite.frame = CGRectMake(170, 184, 20, 20);
[UIView commitAnimations];
}
// THIRD PART - SLIDE OFF SCREEN
-(void)thirdAnim
{
[UIView beginAnimations:@"anim3" context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:0.5];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
sprite.frame = CGRectMake(170, 420, 20, 20);
[UIView commitAnimations];
}
推荐答案
你需要添加一个调用来设置自己为动画代理:
You need to add a call to set yourself as the animation delegate:
[UIView setAnimationDelegate:self];
最好在最后一个动画块中将自己取消设置为代理(设置为 nil).
It would be a good idea to unset yourself as the delegate (set to nil) in the last animation block.
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