问题描述
我正在尝试在 anaconda 安装上安装 Python 3 的 pygame.
I am trying to install pygame for Python 3 on an anaconda install.
我运行pip install pygame
,它输出如下:
Collecting pygame
Using cached pygame-1.9.3.tar.gz
Building wheels for collected packages: pygame
Running setup.py bdist_wheel for pygame ... error
Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('
', '
');f.close();exec(compile(code, __file__, 'exec'))" bdist_wheel -d /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/tmpybu68q2lpip-wheel- --python-tag cp35:
running bdist_wheel
running build
running build_py
creating build
creating build/lib.macosx-10.6-x86_64-3.5
creating build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads
copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/imageext_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/imageext_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/joystick_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/key_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mask_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/math_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/midi_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/midi_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mixer_music_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mixer_music_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mixer_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mixer_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/mouse_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/overlay_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/pixelarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/pixelcopy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/rect_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/rwobject_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/scrap_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/scrap_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sndarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sndarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_5_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_6_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/no_assertions__ret_code_of_1__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/zero_tests_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/failures1
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/invisible_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
copying test/run_tests__tests/timeout/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/timeout
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/incomplete_todo_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/magic_tag_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
copying test/run_tests__tests/everything/sleep_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/everything
creating build/lib.macosx-10.6-x86_64-3.5/pygame/docs
copying docs/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs
copying docs/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/docs
creating build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/aacircle.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/aliens.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/arraydemo.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/blend_fill.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/blit_blends.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/chimp.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/eventlist.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/fastevents.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/fonty.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/freetype_misc.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/glcube.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/headless_no_windows_needed.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/liquid.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/mask.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/moveit.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/oldalien.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/overlay.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/pixelarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/playmus.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/prevent_display_stretching.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/scaletest.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/scrap_clipboard.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/scroll.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
running build_ext
building 'pygame.scrap' extension
creating build/temp.macosx-10.6-x86_64-3.5
creating build/temp.macosx-10.6-x86_64-3.5/src
/usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o
src/scrap.c:27:10: fatal error: 'SDL.h' file not found
#include "SDL.h"
^
1 error generated.
error: command '/usr/bin/clang' failed with exit status 1
----------------------------------------
Failed building wheel for pygame
Running setup.py clean for pygame
Failed to build pygame
Installing collected packages: pygame
Running setup.py install for pygame ... error
Complete output from command //anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('
', '
');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile:
running install
running build
running build_py
creating build
creating build/lib.macosx-10.6-x86_64-3.5
creating build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_camera_opencv_highgui.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_camera_vidcapture.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_dummybackend.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_numpysndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/_numpysurfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/camera.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/colordict.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/compat.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/cursors.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/font.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/freetype.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/ftfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/macosx.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/midi.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/pkgdata.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sndarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/surfarray.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/sysfont.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
copying lib/version.py -> build/lib.macosx-10.6-x86_64-3.5/pygame
creating build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/constants.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
copying lib/gp2x/locals.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/gp2x
creating build/lib.macosx-10.6-x86_64-3.5/pygame/threads
copying lib/threads/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
copying lib/threads/Py25Queue.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/threads
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/__main__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/base_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/blit_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/bufferproxy_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/camera_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cdrom_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cdrom_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/color_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/compat_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/cursors_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/display_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/draw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/event_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/fastevent_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/font_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/font_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/freetype_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/freetype_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/ftfont_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/ftfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/gfxdraw_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image__save_gl_surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/image_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sprite_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surface_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surfarray_tags.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surfarray_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/surflock_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/sysfont_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/test_test_.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/threads_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/time_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
copying test/transform_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/arrinter.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/async_sub.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/buftools.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/endian.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/png.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/run_tests.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/test_machinery.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
copying test/test_utils/test_runner.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/test_utils
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
copying test/run_tests__tests/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
copying test/run_tests__tests/run_tests__test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/all_ok
copying test/run_tests__tests/all_ok/fake_2_test.py ->
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
copying test/run_tests__tests/print_stdout/fake_4_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/print_stdout
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/__init__.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_2_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
copying test/run_tests__tests/incomplete_todo/fake_3_test.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/incomplete_todo
creating build/lib.macosx-10.6-x86_64-3.5/pygame/tests/run_tests__tests/exclude
copying test/run_tests__tests/exclude/__init__.py ->
copying examples/sound.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/sound_array_demos.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/stars.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/testsprite.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
copying examples/vgrade.py -> build/lib.macosx-10.6-x86_64-3.5/pygame/examples
running build_ext
building 'pygame.scrap' extension
creating build/temp.macosx-10.6-x86_64-3.5
creating build/temp.macosx-10.6-x86_64-3.5/src
/usr/bin/clang -Wno-unused-result -Wsign-compare -Wunreachable-code -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -I//anaconda/include -arch x86_64 -DENABLE_NEWBUF=1 -I/NEED_INC_PATH_FIX -I//anaconda/include/python3.5m -c src/scrap.c -o build/temp.macosx-10.6-x86_64-3.5/src/scrap.o
src/scrap.c:27:10: fatal error: 'SDL.h' file not found
#include "SDL.h"
^
1 error generated.
error: command '/usr/bin/clang' failed with exit status 1
----------------------------------------
Command "//anaconda/bin/python -u -c "import setuptools, tokenize;__file__='/private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/setup.py';f=getattr(tokenize, 'open', open)(__file__);code=f.read().replace('
', '
');f.close();exec(compile(code, __file__, 'exec'))" install --record /var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-yhcf0tlb-record/install-record.txt --single-version-externally-managed --compile" failed with error code 1 in /private/var/folders/s0/514rk5j90q90x4s8n48ry7wc0000gn/T/pip-build-2n_0kk3y/pygame/
是的,它很大!我已经删掉了很多行,例如 copying lib/...
以适应 SE 的 30,000 个字符限制.
Yes, it's huge! I have cut out loads of lines like copying lib/...
to fit inside the 30,000 character limit of SE.
我尝试了以下方法:
pip install pygame
pip install pygame --no-cache-dir
pip install pygame --force-reinstall
pip install pygame --no-binary :all:
pip install pygame --no-use-wheel
他们都给出了基本相同的错误.
They all gave basically the same error.
我无法找出问题所在,因为这是全新安装的 anaconda.
I can't work out what is wrong, as this is a brand new install of anaconda.
线条:
#include "SDL.h"
^
1 error generated.
error: command '/usr/bin/clang' failed with exit status 1
显然是最重要的部分,这意味着代码中存在错误.这里有明显的错误吗?如果它是 Python 脚本,则不应运行它,因为它已被注释掉.
are obviously the most important part, which implies a bug in the code. Is there an obvious error here? If it is a Python script, then it shouldn't be run, as it is commented out.
我用谷歌搜索了这个错误,其他人也有类似的错误,比如 这里需要运行xcode-select --install
来解决.
I've googled the error, and other people with a similar error like here needed to run xcode-select --install
to solve it.
如果我运行它,我会得到这个:
If I run that, I get this:
xcode-select: error: command line tools are already installed, use "Software Update" to install updates
所以这不是我的问题.
还有重要的一行:
Running setup.py bdist_wheel for pygame ... error
有没有人有任何可能对我有帮助的见解?
Does anyone have any insights that might help me?
推荐答案
只要运行这个,你就可以使用最新版本的 PyGame.此命令会安装导致错误的缺失依赖项.
Just run this and you'll be able to work with the latest version of PyGame. This command installs the missing dependencies that cause your error.
brew install sdl sdl_image sdl_mixer sdl_ttf portmidi
然后你可以运行pip install pygame
,它会正常工作的.
Then you can run pip install pygame
and it will work fine.
这篇关于无法使用 pip 安装 pygame,因为运行 pygame 的 vsetup.py bdist_wheel 时出错的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持跟版网!