本文介绍了Electron JS事件多次触发的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!
问题描述
在 electronJS 中,我创建了一个自定义应用程序菜单,我在其中将事件从主进程发送到渲染器进程,但现在发生的事情是我正在监听该事件多次运行的位置.因此,如果有人可以帮助我找到并解决错误.谢谢.这是我的代码:
In electronJS, I have created a custom application menu in which I'm sending the event from main process to renderer process, but now what happening is where I'm listening this event is running multiple times. So, if anyone could help me to find and resolve the error. Thanks. Here's my code:
label: test,
click: function (item, focusedWindow, event) {
mainWindow.webContents.send('test')
}
ipcRenderer.on('test', (event, action) => {
console.log('called')
})
现在这个console.log被打印了多次.
Now this console.log is printed multiple times.
原代码:
{
label: constants.APPLICATION_MENU.ARTICLE.MENU.KEYWORD.LABEL,
accelerator: constants.APPLICATION_MENU.ARTICLE.MENU.KEYWORD.ACCELERATOR,
click: function (item, focusedWindow, event) {
contents.send(constants.APPLICATION_MENU.ARTICLE.MENU.KEYWORD.EVENT)
}
}
created: function () {
ipcRenderer.on(constants.APPLICATION_MENU.ARTICLE.MENU.KEYWORD.EVENT, () => {
console.log('clicked')
})
},
推荐答案
尝试在你的关闭窗口函数中使用 ipc.removeAllListeners('your_name_channel')
:
Try using ipc.removeAllListeners('your_name_channel')
in your closed window function:
Your_Window.on('closed',()=>{
ipc.removeAllListeners('your_name_channel');
})
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