Anime.js 在 Ionic 3 项目中不起作用

anime.js not working in Ionic 3 project(Anime.js 在 Ionic 3 项目中不起作用)
本文介绍了Anime.js 在 Ionic 3 项目中不起作用的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!

问题描述

我尝试在我的 Ionic 3 项目中使用anime.js,但每当我在.ts 文件中使用函数anime({}) 时,它都会报告错误.

I am trying to use anime.js i my Ionic 3 project but whenever I use the function anime({}) in the .ts file it reports an error.

Error: Uncaught (in promise): TypeError: __webpack_require__.i(...) is not a 
function
TypeError: __webpack_require__.i(...) is not a function
at new AnimationPage (http://localhost:8100/build/main.js:56040:78)
at createClass (http://localhost:8100/build/main.js:11137:26)
at createDirectiveInstance (http://localhost:8100/build/main.js:10973:37)
at createViewNodes (http://localhost:8100/build/main.js:12323:49)
at createRootView (http://localhost:8100/build/main.js:12228:5)
at callWithDebugContext (http://localhost:8100/build/main.js:13359:42)
at Object.debugCreateRootView [as createRootView] 
(http://localhost:8100/build/main.js:12820:12)
at ComponentFactory_.create (http://localhost:8100/build/main.js:10164:46)
at ComponentFactoryBoundToModule.create 
(http://localhost:8100/build/main.js:3779:29)
at NavControllerBase._viewInit 
(http://localhost:8100/build/main.js:43786:44)
at c (http://localhost:8100/build/polyfills.js:3:12642)
at Object.reject (http://localhost:8100/build/polyfills.js:3:11998)
at NavControllerBase._fireError 
(http://localhost:8100/build/main.js:43544:16)
at NavControllerBase._failed (http://localhost:8100/build/main.js:43532:14)
at http://localhost:8100/build/main.js:43587:59
at t.invoke (http://localhost:8100/build/polyfills.js:3:8488)
at Object.onInvoke (http://localhost:8100/build/main.js:4477:37)
at t.invoke (http://localhost:8100/build/polyfills.js:3:8428)
at r.run (http://localhost:8100/build/polyfills.js:3:3686)
at http://localhost:8100/build/polyfills.js:3:13183
Ionic Framework: 3.2.1
Ionic App Scripts: 1.3.7
Angular Core: 4.1.0
Angular Compiler CLI: 4.1.0
Node: 7.4.0
OS Platform: Windows 10
Navigator Platform: Win32
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 
(KHTML, like Gecko) Chrome/58.0.3029.110 Safari/537.36

我的文件 animation.ts 是:

my file animation.ts is :

import { Component } from '@angular/core';
import { IonicPage, NavController, NavParams } from 'ionic-angular';
import { trigger,state,style,transition,animate,keyframes } from '@angular/animations';
import { anime } from 'animejs';
/**
 * Generated class for the AnimationPage page.
 *
 * See http://ionicframework.com/docs/components/#navigation for more info
 * on Ionic pages and navigation.
 */
@IonicPage()
@Component({
  selector: 'page-animation',
  templateUrl: 'animation.html',

})
export class AnimationPage {
    state: string ="small";
  constructor( public navCtrl: NavController, public navParams: NavParams) {
      anime({
        targets: '.animatable',
        translateX: 250
      });

  }


  animateThis(){
    this.state=(this.state=='small'?'large':'small');
  }






  ionViewDidLoad() {
    console.log('ionViewDidLoad AnimationPage');
  }

}

如果还有其他需要整理的文件,请询问!

If there is any other file you need to sort this out please ask!

推荐答案

我也遇到了这个问题,并通过检查DefinitelyTyped(链接).

I also had this problem, and fixed it by examining the tsconfig.json next to the typings in DefinitelyTyped (link).

我在本地 tsconfig 中缺少的是 "allowSyntheticDefaultImports": true.添加后,我可以以与 DefinitelyTyped 测试,它使用:

What I was missing in my local tsconfig was "allowSyntheticDefaultImports": true. With that added, I could import in the same way as the DefinitelyTyped test, which uses:

从animejs"导入动漫;

然后它可以添加如下动画(具有预期的类型支持):

It then works to add animations like the following (with the expected type support):

anime({ targets: "#my-div", opacity: 0.5, duration: 1000 });

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