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        为什么 xcode 归档成功但创建一个空的 .xcarchive 文件?

        Why does xcode archive succeed but create an empty .xcarchive file?(为什么 xcode 归档成功但创建一个空的 .xcarchive 文件?)
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                  本文介绍了为什么 xcode 归档成功但创建一个空的 .xcarchive 文件?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!

                  问题描述

                  背景

                  我有一个应用程序正在尝试存档并提交到应用商店以供批准.该过程的一部分需要使用应用程序加载器准备和加载存档.我用的是产品->存档,提示存档成功,但是没有出现在管理器->存档选项卡上.

                  I have an application I'm trying to archive and submit to the app store for approval. Part of the process requires the archive to be prepared and loaded using application loader. I used product-> archive and it prompts archive succeeded but it does not appear on the Organizer -> Archive tab.

                  项目构建详情

                  1 个应用目标,AppName"

                  1 app target, "AppName"

                  1个静态库,cocos2d库(cocos2d v0.99.5-rc1)

                  1 static library, cocos2d libraries (cocos2d v0.99.5-rc1)

                  Xcode 版本 4.0.2

                  Xcode Version 4.0.2

                  第一步

                  将跳过安装"设置为否":

                  Setting "Skip Install" to "No":

                  1. 项目
                  2. 应用名称目标
                  3. cocos2d 库

                  在三个上设置跳过安装允许我构建存档并在组织者上显示(非空 xcarchive).但是,当我尝试验证时,它会提示:

                  Setting skip install on the three allows me the archive to be built and show up(non-empty xcarchive) on the organizer. However, when I try to validate, it'll prompt:

                  AppName"不包含单个捆绑应用程序或包含多个产品.请选择另一个存档,或调整您的方案以创建单捆绑应用程序.

                  "AppName" does not contain a single–bundle application or contains multiple products. Please select another archive, or adjust your scheme to create a single–bundle application.

                  我检查了存档包内容是否包含目录产品"中的 cocos2d 库.根据一些帖子和 cocos2d 论坛,我们不应该将其作为二进制文件的一部分提交以供批准.

                  I checked that the archive package contents include the cocos2d libraries within a directory "Products". According to some posts and the cocos2d forum, we're not supposed to submit that as part of the binary for approval.

                  实现零 KB .xcarchive 的步骤

                  由于不应包含静态 cocos2d 库库,我已将 cocos2d 库目标更改为跳过安装:是".现在,如果我归档项目,它会提示构建成功,但它会创建一个空的 .xcarchive 文件,在管理器->归档选项卡上看不到该文件.

                  Since the static cocos2d libraries library should not to be included, I've changed the cocos2d libraries target to have skip install: "Yes". Now, if I archive the project it prompts build succeeded but it creates an empty .xcarchive file that cannot be seen on the organizer->archives tab.

                  推荐答案

                  我有解决问题的方法,如果其他人遇到同样的问题,这里是我解决问题所采取的步骤.

                  I have the solution to my problem and if anyone else is facing the same problem here are the steps i took to fix the problem.

                  cocos2d 库

                  -将你的 cocos2d 库中的所有配置的跳过安装设置为 YES.

                  -Set the skip install to YES for all configurations in your cocos2d library.

                  -将所有配置的代码签名标识设置为不进行代码签名.静态库没有代码签名.

                  -Set the code signing identity to Don't code sign for all configurations. Static libraries are not code signed.

                  -更新安装目录到/usr/local/lib.

                  -Update the installation directory to /usr/local/lib.

                  应用程序库

                  -将安装构建产品位置更新为/tmp/$(PROJECT_NAME).dst

                  -Update the installation build products location to /tmp/$(PROJECT_NAME).dst

                  -更新安装目录为$(LOCAL_APPS_DIR) (/Applications).

                  -Update the installation directory to $(LOCAL_APPS_DIR) (/Applications).

                  -更新代码签名身份部分.

                  -Update the code signing identity section.

                  这篇关于为什么 xcode 归档成功但创建一个空的 .xcarchive 文件?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持跟版网!

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