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    3. 如何将纯 python 中动态创建的按钮添加到用 Kivy 语言编写的 kivy 布局中?

      How do I add buttons that are dynamically created in pure python to a kivy layout that is Written in Kivy Language?(如何将纯 python 中动态创建的按钮添加到用 Kivy 语言编写的 kivy 布局中?)

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              • 本文介绍了如何将纯 python 中动态创建的按钮添加到用 Kivy 语言编写的 kivy 布局中?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着跟版网的小编来一起学习吧!

                问题描述

                我的问题是我需要根据可变数量的网格方块创建一个按钮网格,并将它们放置在网格布局上并使用屏幕管理器将它们显示在屏幕上.我知道如何使用简单的 for 循环在纯 python 中执行此操作,但是我用 kivy 语言为我的程序编写了布局,我不知道如何将按钮添加到网格布局中,因为我不知道如何在 kv 文件中正确引用它们.相关的python代码是:

                My problem is that I need to create a grid of buttons based on a variable number of grid squares, and place them on a grid layout and display them on a screen using the screen manager. I know how to do this in pure python using a simple for loop, but I wrote the layout for my program in kivy language, and I don't know how to add the buttons to the grid layout, because I don't know how to correctly reference them in the kv file. The relevant python code is:

                def buildMap():
                    index = 0
                    for index in range(0, numberOfGridBlocks):
                        mainMap.ids["Map"].add_widget(Button())
                        index = index + 1
                buildMap() 
                

                kv文件的相关部分是:

                The relevant part of the kv file is:

                ScreenManagement:
                    MainMenuScreen:
                    NewGameMenuScreen:
                    JoinGameMenuScreen:
                    TutorialMenuScreen:
                    SettingsMenuScreen:
                    MapScreen:
                
                <MenuButton>:
                    on_press: app.menuButtonPressed()
                    size_hint_y: .125
                    background_normal: "images/button.png"
                    background_down: "images/buttonPressed.png"
                
                <Button>:
                
                <BoxLayout>:
                    orientation: "vertical"
                <MapLayout>:
                
                <MapScreen>:
                    name: "mapScreen"
                    MapLayout:
                        id: "Map"
                        cols: 5
                

                推荐答案

                希望这个例子能让你明白:

                I hope this example makes it clear for you:

                test.kv:

                #:kivy 1.9.0
                ScreenManager:
                    MapScreen:
                
                <MapScreen>:
                    name: 'map'
                
                    GridLayout:
                        id: grid
                        cols: 1
                

                main.py:

                #!/usr/bin/env python
                # -*- coding: utf-8 -*-
                from kivy.app import App
                from kivy.uix.screenmanager import Screen
                from kivy.uix.button import Button
                from kivy.clock import mainthread
                
                NUMBER_OF_BUTTONS = 5
                
                
                class MapScreen(Screen):
                
                    @mainthread
                    def on_enter(self):
                        for i in xrange(NUMBER_OF_BUTTONS):
                            button = Button(text="B_" + str(i))
                            self.ids.grid.add_widget(button)
                
                
                class Test(App):
                    pass
                
                
                Test().run()
                

                @mainthead 装饰器需要稍微延迟函数,因此首先扫描 kv 文件,使 ids 列表可行.

                The @mainthead decorator is needed to slightly delay the function, so the kv file gets scanned first, making the ids list viable.

                这篇关于如何将纯 python 中动态创建的按钮添加到用 Kivy 语言编写的 kivy 布局中?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持跟版网!

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